Augment your artwork, product, brand, exhibition, classroom or book

See your creations come to life. Your first Augmented Reality project takes two minutes, no code.

Illustration: a dark graphite phone held well in front of a pastel painting of sculpted 3D flowers; on the screen the bouquet is live and a pink flower, a blue flower, a lilac flower and leaves come out of the phone into the space in front of the painting

Real case: Art We Are Daily, ink drawings

Trusted by 750k+ creators in 190 countries

Try it now

Point your phone hereSee a print come to life

This carpet comes to life. Ten seconds, no app, no account.

  1. 1Scan the code
  2. 2Point at the artwork
  3. 3See it come to life
A yellow print of sixteen ink-drawn faces held up in a hand; through the phone the same faces change and come to life inside a blue frame
What your audience sees, in the browser. Art We Are Daily, We are unity in art

Try it yourself: open this page on a computer and scan the code there, or show the carpet on any screen and open the AR view.

Ancient Surfaces by Ahmet Rüstem Ekici: a woven carpet of green leaves, red and blue flowers and four raised hands
Ahmet Rüstem Ekici, Ancient Surfaces, woven carpet. The AR target for this demo.

How it works

Image to augmented reality

Your audience needs no app: a link or QR code opens it in the phone's browser.

  1. 1

    Upload your image

    A painting, print, poster, photo or book page.

  2. 2

    Add what plays on it

    A video, an animation or a Bridge effect. No code.

  3. 3

    Share it, let people scan

    Hang it, print it or post it. People scan it with the app or the browser.

Try it for free

Success stories

What people have brought to life

One real case for every word above, from Artivive Stories.

Every case, with its film: stories.artivive.com

Get inspired

Made to be scanned

Real AR made in Artivive. Each card opens a guide to make your own.

Discover more

About Artivive

Still images. Another layer.

Artivive is an augmented reality platform made by Artivive GmbH in Vienna, Austria, since 2017. Add a video, an animation or an effect to an image in Bridge; point a phone at the print and it comes alive, in the app or the browser.

Three ways to use Artivive

  • A comic canvas by Michaela Konrad at Albertina Modern with its AR layer playing: rainbow stripes behind a woman in a visor

    For creatives

    Your prints, books and shows, coming to life

    Give paintings, prints and photos a layer that comes to life.

    Free to start.

    Pictured: Michaela Konrad at Albertina Modern

    Artivive for creatives
  • A round yellow sticker of a green insect character drawn by Guillaumit for the children's libraries of Brest

    For education

    Class projects that come to life

    Teachers and students make AR together, signing in with Google or Clever.

    Free to try as a teacher.

    Pictured: Guillaumit for the Médiathèques de Brest

    Artivive in education
  • A phone held over a Gota Coffee bag on a café table: on the screen the packaging comes to life

    For business

    Walls, packaging and campaigns

    For museums, hotels and brands: a commercial licence and our team.

    Start with a free call.

    Pictured: Gota Coffee Experts, Vienna, packaging

    Artivive for business

Compare every plan

Learn

Learn as you go

Questions people ask first

Is Artivive free?

Yes, to start. The Basic plan is free, with no card: unlimited artworks, 50 views to try it out (lifetime, not monthly), and WebAR with a watermark. Paid plans add monthly views; Pro Plus removes the watermark. See the plans

Do I need 3D or animation skills?

No. Start from any image and a video you already have, even one filmed on your phone, or use one of Bridge's built-in effects. No code either.

What happens after the 50 free views?

You keep all your artworks. Once the views are used, people who scan them see a "Views limit reached" message until you upgrade: Pro has 1,000 views a month. How views work

How does Artivive work?

You upload an image to the Bridge editor and add a video, an animation or one of Bridge's effects on top of it. When someone points a phone at the printed or displayed image, the layer plays over it, in the Artivive app or in the browser with WebAR.

Do viewers need the Artivive app?

No. Viewers can use the free Artivive app for iOS and Android, or open the artwork in their phone's browser with WebAR, from a link or a QR code, with nothing to install. On Free and Pro, WebAR shows a watermark; Pro Plus removes it.

What is WebAR?

WebAR is augmented reality that runs in a mobile browser instead of an app. With Artivive you share a WebAR link or QR code; the viewer opens it, points the camera at your image and sees the animation play on it. Pro Plus puts up to 10 artworks behind one WebAR QR code.

Can I use Artivive in a classroom?

Yes. Students sign up with Google or Clever, and the educational package gives a whole class Pro accounts, from 10 seats. The educational package

Start free

Bring your ideas to life

Your first AR artwork in about two minutes. No code.

“Artivive perfectly translates this combination of media and brings my art to full expression.”
Sissa Micheli Visual artist and photographer